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Whalen, Z. (2007-11-14). Case Study: Film Music vs. Video-Game Music: The Case of Silent Hill. In Music, Sound and Multimedia: From the Live to the Virtual. : Edinburgh University Press. Retrieved 27 Jul. 2021, from https://edinburgh.universitypressscholarship.com/view/10.3366/edinburgh/9780748625338.001.0001/upso-9780748625338-chapter-5.